Saturday, February 14, 2009

Char Tests






Nate, some heads. - Jeremy


Here are some sketches I did today attempting to find the new character, tell me if anything is working.. perhaps try some drawings of your own


Rough

In progress paint up of Randolphs layout... originally it was a blue sky - but then I thought about that theme we came up with, 'Innocence or beauty ravaged'. So what if, as the helicopters come out behind the trees, theres a dark rain cloud following them, with subtle flashes to suggest lighting or a storm. I think if we can weave that feeling of something bad happening to the land, the film will hit at a much deeper level.

Anyway, any comments on this? Talk colour, lighting, whatev~

Thursday, February 12, 2009

Quality Pre-Production

Yo guys,

I wanted to say a few words on preparation for the film. I really want to stress that the STRONGER our pre-production is, the more RESEARCH we do, and the more ORGANIZED, professionally PRESENTED, and FINALIZED our designs / modelsheets / templates are, the BETTER our film will be.

VISIT THESE:

1. Pyrats Film Website (Pre-Production work!)
2. Pyrats Blog (Check out the Sculptures!)
3. The Film (If you haven't seen..)

Pyrats (Gobelins) is one of the best student shorts ever made. I urge everyone to really look at their website and blog to get a sense of the level of professionalism/quality that went into pre-production BEFORE THEY STARTED MAKING IT.

a wobbly model sheet = unsure drawings = inconsistent animation = weirdness = suck

Consider that their group was only a 5 man job - we have 12! But having 12 is only a GOOD thing if every single person pulls it like each of those 5 dudes. The tendency is to think, oh we have more so lets contribute less. No - give it 150%. Do that, and this film will be no challenge.

We might consider doing sculptures of our characters as well like these below. I think they would REALLY HELP everyone draw the characters much better and feel that volume and form.

Wednesday, February 11, 2009

personal schedule

I decided to make a neat one.
you guys can use it if you so wish!

click to view


edit:
this is a cool image jeremy posted on the forum a while back,
but since nobody uses that I thought I'd put it here so we can absorb the awesomeness.

Monday, February 9, 2009

wicked video



I like the armour design in here. plus those guys--REALLY--remind me of our gorillas! especially the glowing eyes. if you guys have time, youtube studio 4°C, they are basically amazing.

oh yeah Alexis, this is the color study I was talking about:
(kung fu love)


if we can't all sit together and watch inspirational stuff (for style), I'd love to see links to whatever you guys find fascinating!

Sunday, February 8, 2009

Workbooking

Hey guys just wanted to post up what ive been workin on to see what people think. Not complete but will be for tommorow so any thing you would like me to change let me know and if you like/dont like anything let me know as well! Hope everything is goin well at school today.

WorkBook

Hey all, just want to remind people that the "final workbook" is due Monday- Would love to give more time but we need to get going on other aspects of the film. For character designs, use the ones that are available for now and the minor adjustments will be added in animation. The intent is obviously to make the shot better, and sure (some) of the board panels already work. So if that is the case, just clean up the shot- fix tangents, open it up a a bit, plan where you want the eye to go.

Some of us will be working at the school tomorrow afternoon, so if anyway is able to bring in what they have for critique before Monday that would be cool, or even work with us in the Studio or Lab. Keep in mind there will always have to be some minor revisions as you can't really tell how it is working until it is on screen with the scene before and after it.

On that note, I might request that everyone please scan in your workbooks (once "okay'd") and put them on the group folder. We will cut the workbooks in the leica to better see what is working and what isn't working and hopefully this extra step will make the final outcome better as we can focus on where they eye rests in each scene and create better flow over all.

Thanks guys!

Nate